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  • Home
  • FAQ
  • Roadmap
  • Tokenomics

Roadmap

Phase I IGNITION

Ignite Your Game

  • CRYPTOWARS.ONLINE game built and deployed — 24-hour trading simulator
  • Spartan brand identity: gold coin, banner, battle-arena aesthetic
  • Wallet-as-identity login (5-char Solana prefix, optional password)

  • Live news integration via Claude + web_search, server-polled every 15 min
  • Live pump.fun scanner — real Solana coins appear in market rotation
  • Global leaderboard, lifetime trade-volume tiers, run persistence

  • Venue-switch chaos mechanic (50/35/9.5/5/1/0.5 outcome distribution)
  • Premium News feature, quick-buy %-of-cash controls
  • VPS deployment with systemd + Caddy reverse proxy + auto-HTTPS

Phase II SIEGE

Claim Your Spot Now

  • $CWAR token launched on pump.fun — fair launch, no pre-sale, no team bags
  • Contract address published here and on the main site footer at launch
  • Community channels opened — Telegram + X/Twitter presence

  • Pinned FAQ, pinned CA, pinned "viktor is not real" explainer
  • Content flywheel: daily arena recaps, leaderboard callouts, degen lore
  • Community tournaments — invite-style leaderboard resets with bragging-rights prizes

Phase III CONQUEST

Intense Battles, Big Wins

  • PvP mode — head-to-head 24-hour battles, matched by wallet tier
  • Seasonal leaderboards — quarterly resets with archived "hall of fame" rankings
  • Expanded pump.fun scanner tuning — bigger coin pool, finer mcap/volume filters

  • Per-wallet run history + shareable battle summaries (X-friendly cards)
  • Mobile PWA — install-to-home-screen, offline-capable login screen
  • Community-submitted "scenarios" — custom news events players can queue

Phase IV LEGACY

Beyond the arena.

  • Wallet badge system — cosmetic flair tied to lifetime volume, tiers, tournament wins
  • Open integration API — let other Solana/pump.fun sites surface CRYPTOWARS leaderboard data
  • Spartan Vault — curated, opt-in rewards pool for top players (funded by community donations, transparent on-chain)

  • Community treasury for marketing, tournaments, infra — governance TBD
  • Additional game modes — "sniper hour," "rugged run," "whale war"
  • Legacy rankings — permanent record of every run ever completed

Beyond the arena.

  •  ⚠ Subject to change. This roadmap describes the current direction, not a contract. Phases advance when the work is ready, not when a deadline arrives. Some items will ship as written, some will be reworked based on what players actually want, and some will be dropped entirely. We will never promise a specific delivery date or a price outcome — anyone telling you otherwise is not us. 

Why No Dates

 

Every roadmap with dates on it ages like milk. The date either hits — which looks impressive the week it does and irrelevant six months later — or it misses, and now you have a broken promise permanently etched into your marketing. The honest version is: we're building continuously, and the community will see progress shipped as it's ready, not shipped early to beat an arbitrary calendar deadline or shipped late with embarrassing excuses.

Phase I took hours. Phase II starts when $CWAR launches. Phase III begins when Phase II has enough community momentum to sustain it. Phase IV is the "if this actually takes off" phase.





 Phase II starting soon

Be there when the flag rises

the arena is open right now. play a run. plant your wallet. the token is coming.

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